${value} Energy Cost | 1
|
${value} Bleeding Damage over ${duration} Second(s) | min: [4.0, 6.4, 8.8, 11.7, 14.7, 17.9, 21.3, 25.3, 29.3, 33.6, 38.1, 43.2, 48.5, 54.4, 60.8, 67.7] Bleeding Damage over min: 3.0 Second(s)
|
${value} Fragments | min: [3.0, 3.0, 4.0, 4.0, 4.0, 5.0, 5.0, 5.0, 6.0, 6.0, 6.0, 7.0, 7.0, 7.0, 8.0]
max: [4.0, 5.0, 5.0, 5.0, 6.0, 6.0, 7.0, 7.0, 7.0, 8.0, 8.0, 9.0, 9.0, 9.0, 10.0]
|
${value} Piercing Damage | min: [3.0, 4.8, 6.6, 8.8, 11.0, 13.4, 16.0, 19.0, 22.0, 25.2, 28.6, 32.4, 36.4, 40.8, 45.6, 50.8]
|
MaxLevel | 12
|
UltimateLevel | 16
|